Showing posts with label Nuclear Media. Show all posts
Showing posts with label Nuclear Media. Show all posts

Tuesday, December 13, 2011

Deepak Chopra and nuclear experts gather

Deepak Chopra and Nuclear experts gather to talk about shutting down Indian Point

Deepak at Homebase: Nuclear cautions & parallels

Fukushima & Indian Point

Friday, April 15,2011, 6-8pm NYC

Where: Deepak Homebase on the Mezzanine, 888 Broadway at East 19th Street.

The conversation with Deepak Chopra

Arnold Gundersen, nuclear engineer, Vermont Yankee expert witness; Harvery Wasserman, journalist, one of the first to cover the Fukushima Leak; Paul Gallay, Riverkeeper ED, working to permanently shut down Indian Point; and Duane Peterson, progressive political campaigner and non-profit environmental activist.
From: http://deepakchopra.com/engage/events

Friday, December 09, 2011

Nuclear Energy: Misunderstood Power Source


Nuclear energy is one of the potential power source that is clean,safe and efficient. But, people always misunderstood about nuclear energy, saying it is unsafe and not clean. The video above explained about the misconception in nuclear power and the advantages by using nuclear power as an alternative to replace fossil fuel.

Saturday, December 03, 2011

17 posts later....and Video Games!

Hiya! It has been around 17 posts in this blog. This blog has covered various aspects of the nuclear world, from its history, its technology, its advantages, its detrimental effects, public opinion and so forth. Mostly technical aspects, involving walls of texts.

Today, I am going to go with something new, the effects of nuclear power in video-gaming culture!

It seems that the power of nuclear is so strong, video game developers even create such nuclear-themed based games, mostly on post-apocolyptic in nature however. For some reason however, such games receive quite positive reviews from gamers! Although there are of course other aspects of the game that make it popular such as the play-style, plot, and so forth, having nuclear themed genres seem to give it a fresh look for gamers.

Such an example is the video-game S.T.A.L.K.E.R., developed from GSC Game World. This game centres upon a fictional second nuclear meltdown in Chernobly power plants. This exposed the surrounding area to massive radiation which has adverse effects on it. Mutations of flora and fauna as well as anomalies were the subsequent effects of the meltdown.
A poster of the game

 Well, this is of course a fictional game, with fictional plots and environments. However, such games do paint a bleak picture about nuclear power, painting the most extreme and impossible situation that can ever happen from a nuclear accident. In video-games too, themes centering about nuclear war-fare are in abundance.

So, what could we possibly learn from such 'games'? Humankind would perhaps have to take a step back, reconsider and upgrade policies, laws, methods and technologies to ensure that nuclear safety is of utmost priority and enforced with due diligence.

links: http://stalker-game.ru/en/wallpapers_frame.php?id=1&res=1
http://en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Shadow_of_Chernobyl